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	<title>
	Comments on: IFDB statistics, part 1: Publishing date	</title>
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	<description>Interactive Fiction by Juhana Leinonen</description>
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		<title>
		By: Sam Kabo Ashwell		</title>
		<link>/blog/2012/11/ifdb-statistics-part-1-publishing-date/comment-page-1/#comment-10684</link>

		<dc:creator><![CDATA[Sam Kabo Ashwell]]></dc:creator>
		<pubDate>Tue, 06 Nov 2012 20:16:48 +0000</pubDate>
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					<description><![CDATA[Er, I meant to say: 2001 had the most speedIF &lt;i&gt;events&lt;/i&gt;, and speedIF events dropped off significantly in 2004.]]></description>
			<content:encoded><![CDATA[<p>Er, I meant to say: 2001 had the most speedIF <i>events</i>, and speedIF events dropped off significantly in 2004.</p>
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		<title>
		By: Sam Kabo Ashwell		</title>
		<link>/blog/2012/11/ifdb-statistics-part-1-publishing-date/comment-page-1/#comment-10683</link>

		<dc:creator><![CDATA[Sam Kabo Ashwell]]></dc:creator>
		<pubDate>Tue, 06 Nov 2012 20:15:02 +0000</pubDate>
		<guid isPermaLink="false">/blog/?p=625#comment-10683</guid>

					<description><![CDATA[Looking at the wiki, 2001 was indeed the year with the most speedIFs. (2000 and 2001 were also years with over 50 comp entries.) That&#039;s not enough to count for a spike on its own, but they&#039;re probably good indicators of the levels of productive energy around at the time.]]></description>
			<content:encoded><![CDATA[<p>Looking at the wiki, 2001 was indeed the year with the most speedIFs. (2000 and 2001 were also years with over 50 comp entries.) That's not enough to count for a spike on its own, but they're probably good indicators of the levels of productive energy around at the time.</p>
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		<title>
		By: Emily Short		</title>
		<link>/blog/2012/11/ifdb-statistics-part-1-publishing-date/comment-page-1/#comment-10680</link>

		<dc:creator><![CDATA[Emily Short]]></dc:creator>
		<pubDate>Tue, 06 Nov 2012 17:18:08 +0000</pubDate>
		<guid isPermaLink="false">/blog/?p=625#comment-10680</guid>

					<description><![CDATA[I wonder whether the 2001-2003 surge has to do with an increase in Speed-IF popularity; at least, I unscientifically have the feeling that there were more speed and mini-comps in that period than subsequently, which might have bulked out the output with a lot more short games; so it might be interesting to look at what percentage of a given stat category are for games with a Speed-IF tag. 

I could be totally wrong, though.]]></description>
			<content:encoded><![CDATA[<p>I wonder whether the 2001-2003 surge has to do with an increase in Speed-IF popularity; at least, I unscientifically have the feeling that there were more speed and mini-comps in that period than subsequently, which might have bulked out the output with a lot more short games; so it might be interesting to look at what percentage of a given stat category are for games with a Speed-IF tag. </p>
<p>I could be totally wrong, though.</p>
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		<title>
		By: Felix		</title>
		<link>/blog/2012/11/ifdb-statistics-part-1-publishing-date/comment-page-1/#comment-10679</link>

		<dc:creator><![CDATA[Felix]]></dc:creator>
		<pubDate>Tue, 06 Nov 2012 17:01:53 +0000</pubDate>
		<guid isPermaLink="false">/blog/?p=625#comment-10679</guid>

					<description><![CDATA[Fascinating! Even on the first graph, you can clearly see the dip caused by the early 1990es decline of the genre. And the monthly graph shows two more peaks: March (which can&#039;t be due to the Spring Thing, it&#039;s a tiny comp) and surprisingly enough September, just *before* the IFcomp. I don&#039;t know what to make of that, but it&#039;s interesting. Can&#039;t wait for the rest of it!]]></description>
			<content:encoded><![CDATA[<p>Fascinating! Even on the first graph, you can clearly see the dip caused by the early 1990es decline of the genre. And the monthly graph shows two more peaks: March (which can't be due to the Spring Thing, it's a tiny comp) and surprisingly enough September, just *before* the IFcomp. I don't know what to make of that, but it's interesting. Can't wait for the rest of it!</p>
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